Background
A self-initiated project to push Qolorlab's narrative + 3D production capability beyond client briefs. The constraint: build everything from scratch — original world, original characters, original story — and ship a complete short, not just a tech demo.
What we built
A fully 3D animated short produced in Blender. Multiple sequences cover the workshop arrival, character interaction, and the deeper narrative beats. Supplementary behind-the-scenes 3D-scene documentation captures the lighting + composition workflow per shot.
Approach
Broken into individual sequences, each treated as its own production pass — modeling, lighting, animation, render. Storytelling-driven over visual-driven: every shot has to land a beat, not just look good. Iterated in viewport-renders first to validate composition before committing to final render time.
Outcome
A completed short film demonstrating Qolorlab's ability to deliver narrative 3D content end-to-end — modeling, lighting, animation, and composition working together. Doubles as a portfolio piece for any future animation brief that needs the studio to take a story from blank page to final frame.